I. Introduction to Programming (Optional):
- Briefly revisit the core programming concepts (if applicable, assuming some prior programming knowledge).
II. Introduction to Java:
- History and evolution of Java
- Key features of Java (platform independence, object-oriented programming, garbage collection)
III. Setting Up Your Development Environment:
- Download and install Java Development Kit (JDK) and a text editor or IDE (Integrated Development Environment)
IV. Basic Java Syntax:
- Program structure (main method, classes)
- Variables and Data Types (int, float, char, boolean, etc.)
- Operators (Arithmetic, Relational, Logical, Assignment)
V. Control Flow Statements:
- Conditional statements (if, else if, else)
- Looping statements (for, while, do-while)
- Nested statements
- Switch statements (multi-way branching)
VI. Input/Output (I/O):
- Using Scanner class for user input (console I/O)
- Using System.out.println for formatted output
VII. Arrays:
- Declaring and initializing arrays
- Accessing elements using indexes
- Multi-dimensional arrays
VIII. Introduction to Classes and Objects:
- Defining classes (blueprint for objects)
- Creating objects (instances of classes)
- Member variables and methods (public, private)
- Encapsulation and data hiding
- Constructors and Destructors (special member methods)
IX. Object-Oriented Programming (OOP) Concepts:
- Inheritance (simple and multilevel inheritance concepts)
- Polymorphism:
- Method overloading (compile-time polymorphism)
- (Optional) Abstract classes and interfaces
X. Working with Strings:
- String class and common string manipulation methods (length(), charAt(), concat(), etc.)
XI. Packages and Access Modifiers:
- Introduction to packages for code organization and reusability
- Public, private, protected access modifiers to control access to members within and across packages
XII. Applets and AWT:
- Applets:
- Introduction to applets and their lifecycle (init, start, stop, paint)
- Embedding applets in HTML web pages
- Event handling in applets (mouse clicks, key presses)
- AWT (Abstract Window Toolkit):
- Introduction to AWT for creating graphical user interfaces (GUI) in Java applets and applications
- Basic AWT components (buttons, labels, text fields, etc.)
- Layout managers for arranging components within a container
XIII. Exception Handling:
- Try-catch blocks for handling exceptions
- Common exceptions (e.g., ArithmeticException)
XIV. Multithreading:
- Introduction to multithreading for concurrent program execution
- *Threads and processes (concept and differences)
- *Thread creation using the Thread class and Runnable interface
- *Synchronization mechanisms (synchronized keyword) to avoid race conditions
- *Deadlocks and how to prevent them (optional)
XV. Additional Topics (may vary depending on course structure):
- Recursion (optional)
- File I/O basics (optional)
- Collections Framework (e.g., ArrayList, HashMap) (optional)
XVI. Resources and Evaluation:
- Recommended textbooks, online tutorials, and practice exercises
- Projects and assignments to test your understanding, including creating applets with AWT components and exploring multithreading concepts
- Midterm and final exams (if applicable)
Learning Outcomes:
By completing this comprehensive course, you'll be able to:
- Write basic Java programs using variables, operators, and control flow statements.
- Define and use classes and objects to create object-oriented programs.
- Work with arrays and strings to store and manipulate data.
- Understand and utilize core OOP concepts like inheritance and polymorphism (basic concepts).
- Perform basic input/output operations using console I/O.
- Employ exception handling techniques for robust code.
- (Optional) Explore advanced features like recursion, file I/O, and collections.
- Develop interactive applets with AWT components for graphical user interfaces.
- Write multithreaded programs to improve application responsiveness and performance.
Remember:
- This syllabus provides a broader learning path. The specific topics covered might still vary based on the course.
- Consistent practice, problem-solving, and utilizing resources are key to mastering Java.
- Don't hesitate to ask questions and seek clarification from your instructor.
- Embrace the challenges and enjoy your journey into the world of Java programming!